THE PLAYBOOK · NMGDASHUJU
An introduction to playing Forty Thieves Solitaire
Take a moment with Forty Thieves Solitaire before moving to another game. Build eight suit foundations from ace to king. Use the example below to understand a decision. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Build familiarity through play
After a move, check what changed. Decide which rule explains the new state before acting again. Make the next step deliberately.
The objective of a round
Build eight suit foundations from ace to king. Read that aim before choosing your first action. Notice how the game responds to your input.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
How to use the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the control method described here for this activity. Check any mode label before starting.
An example to follow
A club 5 can move onto a club 6, but a whole run cannot move together. Your next round may have a different position, so inspect it before acting. Choose a deliberate next step.
One detail worth checking
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Compare the situation with the worked example. After a move, check what changed. Decide which rule explains the new state before acting again.
A few questions answered
As a new player, what is the goal of Forty Thieves Solitaire?
Here is the relevant explanation: Build eight suit foundations from ace to king.
For my first round, how do I control Forty Thieves Solitaire?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
When I return, what example helps explain Forty Thieves Solitaire?
A club 5 can move onto a club 6, but a whole run cannot move together.
While learning, what should I watch out for in Forty Thieves Solitaire?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
For a quick reminder, what format does Forty Thieves Solitaire offer?
Here is the relevant explanation: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Which play mode does Forty Thieves Solitaire use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.